Note: float mode support
.dec &(0x2)
; Load float value.orb $(0x1).val @float_t(12.3).pull &(0x4); decrement 12.3 -> 11.3.dec &(0x4)
; load int.ldx &(0x1) <| $(0x22); decrement value 0x22 -> 0x21.dec &(0x1)
OpCode
0xB2